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Draw it


Draw It can be applied to demonstrate user journey, user stories.

Source:

By: IDEO; Shauna Carey

Use: Methods of defining Stakeholders' pain points and needs

Case studies: Safety factors for women and girls in Delhi; Computer History Museum

Relevant methods: Create Journey Map; Story Mining


"Whether it’s you with the pen or them, a quick sketch, a graph, or a timeline is a fantastic way to bridge language barriers and keep a record of your research. Drawing can also help the person you’re designing for organize her thoughts visually and generally spur ideas and conversation in a different way than talking. For example, you may ask someone to draw everything they spend money on in a week, or map out all the jobs they’ve had, or show you the route they take to their job. And remember, you don’t need to be a great artist for drawing to be a highly useful tool."

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